What lurks in the Deep 4

What lurks in the Deep 4

Hi all!

Going on with "The Deep" series this time I wanted to get that Lovecraftian/Cthulhu feel...
As for the rest of the "Deep" serie, I played with Ai as ideation/palettes, looking for workflows, testing stuff out. For this one, I used no 3D but only paintover and photobash, still mixing StableD and MidJ on different areas, probably a dozen different outputs are used here. Really interesting and inspiring "accidents", it is getting scary...