Specialization //
Visual Development // (Photoreal feature films)
Matte Painting // from set extensions to fully projected Nuke/3D setups
Recognition //
VES Nominated along other Framestore Mtl coworkers for our work on Blade Runner 2049 //
Category: Outstanding CG Environment in a Photoreal Feature (As DMP Lead on several seq.)
Experience(Most recent) //
September 2016 until now
FRAMESTORE Montreal //
Ths school for Good and Evil // Visual Development
His Dark Materials S03// Visual Development
Dr Strange/Multiverse //
Spiderman/far from home //
Moonfall // Visual Development
Army if the Dead // Visual Development
The Midnight Sky // Visual Development
Jingle Jangle // Visual Development
Project Power // Visual Development
Mulan // Visual Development
Artemis Fowl // Visual Development
His Dark Materials S02 // Visual Development
Timmy Failure // Visual Development
Captain Marvel // Visual Development
Dumbo // Visual Development
Mary Poppins Returns // Visual Development
Deadpool 2 // Visual Development
Fantastic Beasts, The Crimes of Grindelwald // Visual Development
Mary Poppins Returns // Visual Development
Paddington 2 // Matte painting
Blade Runner 2049 // Lead Matte Painting, Visual Dev.
Beauty and the Beast // Matte Painting
January 2014 until September 2016
MPC Montreal //
Wonder Woman
// Matte Painting(Trailer Shots)
King Arthur: Legend of the Sword
// Matte Painting
PAN
// Matte Painting
Victor Frankenstein
// Matte Painting
Terminator Genisys
// Concept Art, Matte Painting
Exodus: Gods and Kings
// Matte Painting
X-Men: Days of Future Past
// Matte Painting
...
...
...
And so on starting in 2005