Syllo // Sylvain Lorgeou
Syllo // Sylvain Lorgeou
Head of Visual Development @ Framestore
Somewhere in the woods, Canada

Summary

Specialization //
Visual Development // (Photoreal feature films)
Matte Painting // from set extensions to fully projected Nuke/3D setups

Recognition //
VES Nominated along other Framestore Mtl coworkers for our work on Blade Runner 2049 //
Category: Outstanding CG Environment in a Photoreal Feature (As DMP Lead on several seq.)

Experience(Most recent) //
September 2016 until now
FRAMESTORE Montreal //

Ths school for Good and Evil // Visual Development
His Dark Materials S03// Visual Development
Dr Strange/Multiverse //
Spiderman/far from home //
Moonfall // Visual Development
Army if the Dead // Visual Development
The Midnight Sky // Visual Development
Jingle Jangle // Visual Development
Project Power // Visual Development
Mulan // Visual Development
Artemis Fowl // Visual Development
His Dark Materials S02 // Visual Development
Timmy Failure // Visual Development
Captain Marvel // Visual Development
Dumbo // Visual Development
Mary Poppins Returns // Visual Development
Deadpool 2 // Visual Development
Fantastic Beasts, The Crimes of Grindelwald // Visual Development
Mary Poppins Returns // Visual Development
Paddington 2 // Matte painting
Blade Runner 2049 // Lead Matte Painting, Visual Dev.
Beauty and the Beast // Matte Painting

January 2014 until September 2016
MPC Montreal //

Wonder Woman
// Matte Painting(Trailer Shots)
King Arthur: Legend of the Sword
// Matte Painting
PAN
// Matte Painting
Victor Frankenstein
// Matte Painting
Terminator Genisys
// Concept Art, Matte Painting
Exodus: Gods and Kings
// Matte Painting
X-Men: Days of Future Past
// Matte Painting

...
...
...
And so on starting in 2005

Skills

Concept ArtDigital PaintingEnvironment DesignIllustrationMatte PaintingVisual DevelopmentKeyframes

Software proficiency

Blender
Blender
Photoshop
Photoshop
Nuke
Nuke
Octane Render
Octane Render
Softimage
Softimage