Spider-Man: No Way Home / Framestore selected work

Ancient Artifact early dev: Complex/alien like version(Wip)

Ancient Artifact early dev: Complex/alien like version(Wip)

Ancient Artifact early dev:
Ornate high detailed version(Wip)

Ancient Artifact early dev:
Ornate high detailed version(Wip)

Ancient Artifact early dev:
Ornate version Ivory/Gold(Wip)

Ancient Artifact early dev:
Ornate version Ivory/Gold(Wip)

Ancient Artifact early dev:
Simple old bronze/copper Rubicube(Wip)

Ancient Artifact early dev:
Simple old bronze/copper Rubicube(Wip)

Ancient Artifact early dev:
Eye of Agamotto's look version(Wip)

Ancient Artifact early dev:
Eye of Agamotto's look version(Wip)

Early quick look test(cg Based) for the Fractals extravaganza in the Grand Canyon sequence

Early quick look test(cg Based) for the Fractals extravaganza in the Grand Canyon sequence

Early dev work for a possible angle and look in the Grand Canyon madness

Early dev work for a possible angle and look in the Grand Canyon madness

Spider-Man: No Way Home / Framestore selected work

Hi guys,
just putting here some of the work I had the chance to personally touch as part of the Visdev department's work on the latest
Spider-Man: No Way Home!
Thanks to (copyrights @)Framestore/Marvel/Sony for allowing us to show some of the Wips frames we worked on.

Feel free to take a look at some of the work Visdev Department did for that great vfx show:

https://www.artstation.com/artwork/eJP0y3

Most of our attention on the show was spent on 2 main tasks:
. The Ancient Artifact(Yes that small Rubicube that Spidey steal from Strange ;)
We actually had to think about how to solve that thing while working on its look(in movement)...! Quite a challenge, lot of people involved here I cannot mention all, but really crazy amazing job to all, I can tell you this thing made for real would totally work... With some help from Strange ;)
. Annnnd we worked a lot also on the crazy complex chase between Strange and Spidey through a Kaleidoscopic Grand Canyon!
Really amazing shots in this movie, great job everyone!
Special thanks to all the Montreal team for all the superb work:

https://www.artstation.com/hugofredoueil
https://www.artstation.com/piqnic
https://www.artstation.com/louislrnt
Nico Coronado
Luke Drummond
And thanks to the extended Visdev team London side for joining us on some of the work showcased in here
(Ancient Artifact: Owen Jackson had done some Mod in the Artifact shown here).
Daren worked on the latest versions of the Artifact later on the show:
https://www.artstation.com/darenhorley

Enjoy!